Difference between revisions of "Topics"

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(New page: = Systems = == Personalized Learning Systems == It offers an enhanced version of a conference schedule. It combines social tagging and social navigation features, but also use accumulate...)
 
(Domain Modeling For Adaptive Educational Systems)
 
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= Systems =
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This page presents the main types of topics and technologies explored by PAWS Lab. As other Wiki pages, it is permanently in construction.
  
== Personalized Learning Systems ==
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== Architectures for Personalized E-Learning ==
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ADAPT<sup>2</sup> (read adapt-square) - Advanced Distributed Architecture for Personalized Teaching and Training - is a framework targeted at providing personalization and adaptation services for developers of content that lacks personalization.
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[[ADAPT2|more]]
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== Adaptive Electronic Textbooks ==
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[[Adaptive Electronic Textbooks| ==> more]]
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== Adaptive Information Visualization ==
  
It offers an enhanced version of a conference schedule. It combines social tagging and social navigation features, but also use accumulated data from existing long-term communities (e.g. Facebook, CiteULike) to help users to find the relevant sessions to attend and to determine the appropriate people to make contact with during the conference. [[CN3|more]]
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== Adaptive Navigation Support ==
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== Adaptive Program Visualization ==
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Adaptive Program Visualization [[IMPROVE|more]]
  
== Adaptive Social Systems ==
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== Cross-Domain Recommendation==
Personalized Access to Open Corpus Educational Resources through Adaptive Navigation Support and Adaptive Visualization. [[PACER|more]]
 
  
== Advanced Information Access Systems ==
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== Domain Modeling For Adaptive Educational Systems ==
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* [[Domain Modeling]]
  
= Technologies =  
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== Learner Modeling ==
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* [[Learner Modeling]]
  
== Adaptive Navigation Support ==
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== Navigation in Video Lectures ==
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* [[virtPresenter]]
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* [[virtPresenter II]]
  
== Social Navigation ==
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== Open Corpus Adaptive Hypermedia ==
  
== Adaptive Information Visualization ==
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== Open Learner Modeling ==
  
== Adaptive Program Visualization ==
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More at [[Open Learner Modeling]]
Adaptive Program Visualization [[IMPROVE|more]]
 
  
== Open Corpus Adaptive Hypermedia
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* [[ELM-ART]]
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* [[InterBook]]
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* [[QuizGuide]]
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* [[JavaGuide]]
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* [[QuizMap]]
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* [[Progressor]]
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* [[ProgressorPus|Progressor+]]
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* [[Mastery Grids Interface]]
  
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== Social Navigation ==
  
== Architectures for Personalized E-Learning ==
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* [[Knowledge Sea]]
ADAPT<sup>2</sup> (read adapt-square) - Advanced Distributed Architecture for Personalized Teaching and Training - is a framework targeted at providing personalization and adaptation services for developers of content that lacks personalization.
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* [[AnnotatEd]]
[[ADAPT2|more]]
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* [[virtPresenter]]
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* [[virtPresenter II]]
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* [[Conference Navigator]]
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* [[CoMeT]]
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* [[QuizMap]]
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* [[Progressor]]
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* [[ProgressorPus|Progressor+]]
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* [[MasteryGrids]]
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* [[ReadingCircle]]
  
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== Worked-out Examples in Programming ==
  
[[Ensemble]] is a cross-university collaborative effort that aims to bring together the global community of computing educators around a growing set of content collections with high-quality educational resources.
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== User-Controlled Personalization ==
[[Ensemble|more]]
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* [[YourNews]]
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* [[TaskSieve]]
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* [[TalkExporer]]
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* [[SetFusion]]

Latest revision as of 15:39, 6 December 2023

This page presents the main types of topics and technologies explored by PAWS Lab. As other Wiki pages, it is permanently in construction.

Architectures for Personalized E-Learning

ADAPT2 (read adapt-square) - Advanced Distributed Architecture for Personalized Teaching and Training - is a framework targeted at providing personalization and adaptation services for developers of content that lacks personalization. more

Adaptive Electronic Textbooks

==> more

Adaptive Information Visualization

Adaptive Navigation Support

Adaptive Program Visualization

Adaptive Program Visualization more

Cross-Domain Recommendation

Domain Modeling For Adaptive Educational Systems

Learner Modeling

Navigation in Video Lectures

Open Corpus Adaptive Hypermedia

Open Learner Modeling

More at Open Learner Modeling

Social Navigation

Worked-out Examples in Programming

User-Controlled Personalization